Wednesday 16 April 2014

⋙: Unity in Action: Multiplatform Game Development in C# with Unity 5 by Joe Hocking

Unity in Action: Multiplatform Game Development in C# with Unity 5 by Joe Hocking

Unity in Action: Multiplatform Game Development in C# with Unity 5

Unity in Action: Multiplatform Game Development in C# with Unity 5 by Joe Hocking PDF, ePub eBook D0wnl0ad

Summary

Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Based on Unity version 5.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About the Book

This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase approach minimizes inefficient switching among development tools and concentrates your attention on making great interactive experiences.

Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Each sample project illuminates specific Unity features and game development strategies. As you read and practice, you'll build up a well-rounded skill set for creating graphically driven 2D and 3D game applications.

You'll need to know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed.

What's Inside

  • Program characters that run, jump, and interact
  • Build code architectures that manage the game's state
  • Connect your games to the internet to download live data
  • Deploy games to platforms including web and mobile
  • Covers Unity 5

About the Author

Joe Hocking is a software engineer specializing in interactive media development. He works for Synapse Games and teaches classes in game development at Columbia College Chicago.

Table of Contents

    PART 1 FIRST STEPS
  1. Getting to know Unity
  2. Building a demo that puts you in 3D space
  3. Adding enemies and projectiles to the 3D game
  4. Developing graphics for your game
  5. PART 2 GETTING COMFORTABLE
  6. Building a Memory game using Unity's new 2D functionality
  7. Putting a 2D GUI in a 3D game
  8. Creating a third-person 3D game: player movement and animation
  9. Adding interactive devices and items within the game
  10. PART 3 STRONG FINISH
  11. Connecting your game to the internet
  12. Playing audio: sound effects and music
  13. Putting the parts together into a complete game
  14. Deploying your game to players' devices


From reader reviews:

Jimmy Hicks:

Nowadays reading books are more than want or need but also get a life style. This reading practice give you lot of advantages. Associate programs you got of course the knowledge the actual information inside the book this improve your knowledge and information. The data you get based on what kind of guide you read, if you want drive more knowledge just go with education and learning books but if you want experience happy read one having theme for entertaining such as comic or novel. The particular Unity in Action: Multiplatform Game Development in C# with Unity 5 is kind of reserve which is giving the reader capricious experience.


Donna Macdonald:

Reading a publication can be one of a lot of action that everyone in the world really likes. Do you like reading book therefore. There are a lot of reasons why people enjoy it. First reading a publication will give you a lot of new data. When you read a book you will get new information simply because book is one of a number of ways to share the information or their idea. Second, reading a book will make you more imaginative. When you reading a book especially tale fantasy book the author will bring one to imagine the story how the people do it anything. Third, you may share your knowledge to some others. When you read this Unity in Action: Multiplatform Game Development in C# with Unity 5, you are able to tells your family, friends and soon about yours guide. Your knowledge can inspire the others, make them reading a publication.


Shannon Thomas:

The guide untitled Unity in Action: Multiplatform Game Development in C# with Unity 5 is the reserve that recommended to you to learn. You can see the quality of the publication content that will be shown to an individual. The language that writer use to explained their ideas are easily to understand. The author was did a lot of analysis when write the book, and so the information that they share for your requirements is absolutely accurate. You also can get the e-book of Unity in Action: Multiplatform Game Development in C# with Unity 5 from the publisher to make you far more enjoy free time.




Read Unity in Action: Multiplatform Game Development in C# with Unity 5 by Joe Hocking for online ebook

Unity in Action: Multiplatform Game Development in C# with Unity 5 by Joe Hocking Free PDF d0wnl0ad, audio books, books to read, good books to read, cheap books, good books, online books, books online, book reviews epub, read books online, books to read online, online library, greatbooks to read, PDF best books to read, top books to read Unity in Action: Multiplatform Game Development in C# with Unity 5 by Joe Hocking books to read online.

Unity in Action: Multiplatform Game Development in C# with Unity 5 by Joe Hocking Doc

Unity in Action: Multiplatform Game Development in C# with Unity 5 by Joe Hocking Mobipocket
Unity in Action: Multiplatform Game Development in C# with Unity 5 by Joe Hocking EPub

No comments:

Post a Comment